Paladin
Anti-summoner tank with healing and purification. Deals massive damage to invocations with Smite Bonus and provides Will aura to allies.
Unit Stats
Abilities
Deals 2 + STR physical damage. If target is an invocation or has PSI > 0, deals bonus +PSI damage. Gain +1 global energy if destroys an invocation.
Ally gains +1 Armor +1 Will (2T). If ally receives PSI damage, the attacker suffers 1 PSI return damage.
Remove 1 debuff and heal +1 HP. Gain +1 global energy if removes a debuff. Great against Sleep, Burn, Freeze, and curses.
Allies within 2 tiles gain +1 Will while Paladin lives. Stacks with other Auras of Faith from multiple Paladins.
Tactical Tips
Anti-Invocation Specialist
Smite deals bonus PSI damage to invocations and units with PSI > 0, plus grants +1 global energy when destroying invocations. Prioritize Elementals, Skeletons, and Wisps.
Bastion of Faith Synergy
Cast on allies facing psionic threats. The +1 Will reduces PSI damage, and the PSI reflection punishes enemy casters. Best used on frontline tanks.
Purifying Light Value
Save for debuffed allies to maximize value—removing a debuff heals +1 HP AND grants +1 global energy. Great against Necromancer's Weaken or Bard's Dream Song.
Aura of Faith Positioning
Position Paladin centrally to maximize the 2-tile Will aura. Stacks with multiple Paladins for powerful psionic defense. Essential against Pyromancer and Mentalist.
Counters & Matchups
Strong Against
- Summoners: Smite destroys Elementals and Skeletons with bonus damage + energy refund
- Psionic DPS: Aura of Faith reduces PSI damage for all nearby allies
- Debuff comps: Purifying Light cleanses and heals simultaneously
Weak Against
- Physical DPS: Only 1 Armor makes Paladin vulnerable to STR damage
- High STR units: Berserker, Warlord can burst through defenses
- Non-summon comps: Smite bonus is wasted without invocations to kill