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Mentalist

Mentalist

Psionic DPS / Debuffer

Psionic debuffer. Reduces enemy PSI and Will with Mind Disrupt and Psychic Break. Psionic Shield passive blocks first PSI attack each turn.

4 Energy
4 Gold

Unit Stats

3
HP
0
Armor
1
Will
4
Speed
3
Move
3
AP
0
STR
1
PSI

Abilities

Mind Disrupt
2 AP
2 Energy
CD 1
R2-4

Deals 1 + PSI psionic damage and applies Mind Disrupt (-1 PSI for 2T). Reduces target's psionic power.

Psychic Break
2 AP
3 Energy
CD 2
R2-4 AOE 3x3

Applies Mind Break (-1 Will for 2T) to all units in 3x3 area. Makes enemies vulnerable to psionic damage.

Psionic Shield
Passive

The first PSI attack received each turn deals 0 damage. Provides strong defense against enemy casters.

Tactical Tips

Debuff Combo

Mind Disrupt applies -1 PSI (2T) reducing enemy caster damage. Psychic Break applies -1 Will in AOE, making targets vulnerable to PSI damage from your entire team.

AOE Will Reduction

Psychic Break hits 3x3 area with -1 Will debuff. Use on grouped enemies to amplify damage from Pyromancer, Sprite, or your own Mind Disrupt.

Target Priority

Target units with low/no Will first—Berserker (0), Archer (0), Sprite (0) take full PSI damage. Mind Break makes even high-Will targets vulnerable.

Psionic Shield Advantage

First PSI attack each turn deals 0 damage. This makes Mentalist strong in PSI vs PSI matchups. Position to bait enemy caster attacks.

Counters & Matchups

Strong Against

  • Low Will units: Berserker (0 Will) takes full PSI damage—2-3 shots
  • Enemy casters: Mind Disrupt reduces enemy PSI damage; Psionic Shield blocks first hit
  • Physical teams: Most physical units have low Will, Psychic Break makes them vulnerable

Weak Against

  • High Will units: Units with high Will resist PSI damage significantly
  • Physical burst: 3 HP, 0 Armor makes Mentalist fragile to melee/ranged
  • Multiple attackers: Psionic Shield only blocks first PSI attack per turn