Resonance
Debuff 2 Turns Stackable
Disruptive harmonic that amplifies incoming damage. Target takes bonus damage from all sources while resonating with the discordant frequency.
Source: Bard (Dissonant Chord)
Mechanics
How It Works
- Target takes +1 damage from all sources per stack
- Affects both physical and psionic damage
- Damage amplification before defenses apply
- Even 1 damage attacks become threatening
Stacking Behavior
- Fully stackable - multiple applications add up
- 2 stacks = +2 damage taken from all attacks
- Each stack has its own 2-turn duration
- Stacks reduce independently over time
Team Coordination
- Apply Resonance, then focus fire target
- Multi-hit abilities benefit most
- Even weak attacks become significant
Interactions
Synergies
- Multi-hit attacks: Each hit gets +1 damage bonus
- DOT effects: Each Burn/Bleed tick deals more
- Focus fire: Team concentrates on resonating target
Counters
- Purifying Light: Removes all Resonance stacks
- High defenses: Armor/Will still reduce final damage
- Splitting damage: Attacking other targets wastes effect