Burn
Debuff 2-3 Turns
Damage over time effect that deals True Damage each turn. Ignores Armor and Will, making it effective against all unit types.
Source: Pyromancer (Fire Ray, Fire Explosion), Fire Elemental
Mechanics
How It Works
- Deals PSI/2 True Damage per turn (based on caster's PSI)
- True Damage ignores both Armor and Will
- Damage occurs at the start of the affected unit's turn
- With PSI 2, deals 1 damage/turn; with PSI 4, deals 2 damage/turn
Duration & Stacking
- Lasts 2 turns from application
- Does not stack - reapplication refreshes duration
- Multiple sources can apply separate Burn instances
Spread Mechanic
- Some abilities have chance to spread Burn to adjacent units
- Fire Explosion applies Burn to entire 3x3 AOE
- Fire Elemental's attacks always apply Burn
Interactions
Strong Against
- High Armor units: True damage ignores Guardian's 2 Armor
- Trent: Despite 7 HP, Burn chips away consistently
- Grouped enemies: Fire Explosion + Burn pressures entire formations
Counters
- Purifying Light: Paladin removes Burn debuff
- Short fights: Burn needs time to deal damage
- Low PSI caster: Burn damage scales with caster's PSI