Sprite
Fast and fragile support unit. Manipulates speed of allies and enemies with Accelerate and Slow.
Unit Stats
Abilities
Deals 0 + (Move/2) psionic damage. Scales with Sprite's high Move stat. Free and spammable with 4 AP.
Ally gains +2 Speed +2 Move for 2 turns. Lets slower allies act first and cover more ground.
Enemy gains -2 Speed -2 Move for 2 turns. Cripples enemy mobility and delays their turn order.
Tactical Tips
Speed Manipulation
Accelerate allies (+2 Speed/Move) and Slow enemies (-2 Speed/Move). Control turn order and positioning to give your team the advantage.
Swift Strike Scaling
Swift Strike deals 0+(Move/2). With Move 5, that's 2 damage per hit. Use 4 AP to attack multiple times per turn. Great for chip damage.
Berserker Synergy
Accelerate Berserker for +2 Speed +2 Move. Combined with Bloody Instinct, creates an extremely fast assassination threat.
Glass Cannon Warning
3 HP, 0 Armor, 0 Will—Sprite is extremely fragile. Use Speed 6 and Move 5 to stay out of danger. Never let enemies catch you.
Counters & Matchups
Strong Against
- Slow units: Slow cripples low-Speed units like Guardian, Trent
- Melee threats: Speed manipulation keeps melee enemies from reaching allies
- Positioning-dependent: Speed buffs/debuffs disrupt enemy formations
Weak Against
- Any damage: 3 HP means almost any hit is dangerous
- Ranged attacks: Archer, Pyromancer can hit from safe distance
- AOE abilities: Can get caught in Fire Explosion or Volley