Rewind
Systemic Instant
Temporal manipulation that restores a unit to a previous state. Reverses recent damage, healing, and position changes.
Source: Wisp (Temporal Rewind)
Mechanics
How It Works
- Restores target to state from 1 turn ago
- Reverts HP changes (damage healed, healing undone)
- Returns to previous position on grid
- Removes effects applied since then
Instant Effect
- No duration - takes effect immediately
- Cannot be dispelled (already resolved)
- One-time effect, not a persistent buff
Strategic Uses
- Damage reversal: Undo burst damage on ally
- Position reset: Return grabbed/displaced units
- Debuff removal: Revert to pre-debuff state
Interactions
Synergies
- Tank saving: Rewind heavily damaged Guardian
- Aggressive plays: Commit allies, rewind if goes wrong
- Anti-CC: Rewind Frozen/Weakened allies
Counters
- Focus Wisp: Kill before Rewind is cast
- Instant kills: Can't Rewind dead units
- Spread damage: No single target to prioritize rewinding