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Rewind

Systemic Instant

Temporal manipulation that restores a unit to a previous state. Reverses recent damage, healing, and position changes.

Source: Wisp (Temporal Rewind)

Mechanics

How It Works

  • Restores target to state from 1 turn ago
  • Reverts HP changes (damage healed, healing undone)
  • Returns to previous position on grid
  • Removes effects applied since then

Instant Effect

  • No duration - takes effect immediately
  • Cannot be dispelled (already resolved)
  • One-time effect, not a persistent buff

Strategic Uses

  • Damage reversal: Undo burst damage on ally
  • Position reset: Return grabbed/displaced units
  • Debuff removal: Revert to pre-debuff state

Interactions

Synergies

  • Tank saving: Rewind heavily damaged Guardian
  • Aggressive plays: Commit allies, rewind if goes wrong
  • Anti-CC: Rewind Frozen/Weakened allies

Counters

  • Focus Wisp: Kill before Rewind is cast
  • Instant kills: Can't Rewind dead units
  • Spread damage: No single target to prioritize rewinding