Smite Bonus
Systemic Until used
Holy energy charge that empowers the next attack. Accumulated when preparing Divine Smite, consumed on strike for bonus damage.
Source: Paladin (Divine Smite preparation)
Mechanics
How It Works
- Charges bonus damage for next attack
- Consumed when Paladin attacks
- Adds holy damage component to strike
- Requires AP to charge (opportunity cost)
Duration & Stacking
- Persists until Paladin makes an attack
- Does not stack - charges replace each other
- Lost if Paladin is killed before attacking
Tactical Consideration
- Charge on turn before engaging
- Trade action economy for burst damage
- Effective against high-priority targets
Interactions
Synergies
- Positioning: Charge while moving into range
- Target selection: Save smite for key enemy
- Safe setup: Charge when enemies can't reach you
Counters
- Kiting: Prevent Paladin from reaching target
- Focus Paladin: Kill before smite lands
- CC: Sleep/Freeze delays smite delivery